![]() ![]() As a character, Zan went through various design stages culminating with her appearance as the protagonist of Hedon.Īlthough Hedon is built upon classic fantasy elements, there are some particular spins to the places and races inhabiting the world, most notably the "crystalpunk" Iron Division Orcs. The Iron Division was also designed along with their stronghold, Valc, built inside a mountain chain bearing the same name and surrounded by a dense forest known as "The Green Wall." This plays an essential role in the setting as almost all the action of the first game takes place underground, around Valc and its outskirts.Īnother important component that led to Hedon's development, Zan is an original character created in 2009 by the author who ended up adopting her name across different internet boards and communities. Initially designed as just a series of sexy pieces of artwork/pin-ups featuring six castes/classes showing different outfits, weapons and abilities, the Iron Division ended up being the very cornerstone of the game's development in October, 2016. Perhaps one of the most important elements of the game's setting, the Iron Division is a faction of amazonian Orcs and Goblins that constitute the main focus of the story in Hedon. Sexy pin-up/concept of the Lancer, representing one of the six castes of the Iron Division. Overworld map sketch indicating the position of the Green Wall and Iron Division's (I.D.) mountain. There are a number of key concepts that stand at the foundation of Hedon. The world itself was designed many years before the game would enter development by Zan (author) with brainstorming and inspiration provided by iamfailtacular, the author's significant other. The game takes place in a fantasy setting mainly split between the overground and the underground (the latter also being known as "Hedon"). Hedon Bloodrite has also expanded the immersive simulator dimension of the game by accounting for a variety of player choices and interactions, some more hidden than others. Hedon Bloodrite also brings open world-style level hubs and light RPG mechanics such as a journal for recording objectives, secondary quests and friendly camps with NPCs and merchants that the player can interact with. Gameplay-wise, Hedon expands the formula of a classic FPS game with puzzle elements and exploration as well as a focus on story telling and atmosphere building. Despite being much larger in size and scope than the original, Bloodrite was released as a free update, which allowed players to select it in a similar fashion to how Doom handled its episodes. This led to the release of Hedon Bloodrite on 30th August, 2021. Half a year after Hedon's release, the development of the sequel began, this time being worked on full-time by the author, rather than as a part-time project. The budget of the first chapter was non existent, the entire asset list of the game being built from scratch by the author himself, with less than 2000 USD later gathered through Patreon support and invested into the soundtrack, voice acting and box art. It initially started off as a total conversion mod for Doom, but due to changes in the GZDoom Engine's license combined with the fact that it no longer required a base Doom wad file to run with, it became one of the first commercial titles to run on this fan-expanded idtech engine. ![]() Hedon was only released on PC, on Windows and Linux. After the release of the Hedon Bloodrite sequel, the original Hedon campaign was retroactively named "Crystal Heart."ĭevelopment started in Octoand the game was first released in Maon IndieDB and itch.io as a freeware version followed by a commercial release on Steam in May 16, 2019. It was made by a one-man dev team, developed and published by Zan_HedonDev. GZDoom internally uses the ZScript definition above.Hedon is a retro-styled adventure/first person shooter game running on the GZDoom Engine. DECORATE is still supported but no longer used by GZDoom. Note: This is legacy code, kept here for reference only. Note: The ZScript definition below is for reference and may be different in the current version of GZDoom.The most up-to-date version of this code can be found on GZDoom GitHub. ![]() As cyberdemons do not have a Raise state, they cannot be resurrected by archviles. It is recommended also to keep away from walls in their presence, as their rockets often inflict a lot of splash damage. They can take as many as four BFG shots to kill with lesser weapons, this can require a lot of strafing around to dodge their rockets. With 4000 health, the Cyberdemon is the strongest enemy in Doom.
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